Tag Archive: Politics


Hot Topic #2: Violence in Video Games

So unless you’ve been living under a rock, you know that Modern Warfare 2 has just come out.  In honor of the release of a brand new video game in which people kill eachother with assault weapons, we’ve had the usual celebratory round of news stories about how the violence found in video games is destroying our children.

Specifically, someone linked me to the video below:

My favorite quote: “You bring a game into a house…nothing to stop an 8 year old from becoming a terrorist and shooting people.”  And that’s from the anchor.

Now any gamer would be outraged by this, of course—but heaping scorn and ridicule on Fox News for their ultra-conservative right-wing media coverage is kind of like making fun of a midget for being short.  What really outraged me was Jon Christensen.  You let us down, Jon.

You must have known what you were getting into when you were asked to appear on the program—It’s Fox News.  Poor Jon looked like they had called him up to ask for commentary 10 minutes before the show aired.  He had the chance to stand up in front of the nation and tell everyone how violent video games aren’t destroying our youth, and what was his argument?  That no one should be offended, because you weren’t pretending to be a terrorist—you were pretending to be a CIA agent who was pretending to be a terrorist?

Here’s what Jon should have said.

There has been no increase in violent crime to correspond with the increase in video game violence.

There’s no doubt that violence in video games is on the rise—any gamer knows this.  What is frequently ignored is the fact that in the corresponding years, violent crime in the US has seen a massive decrease.  Here’s the evidence, courtesy of Stubborn Facts:

Violent Crimes in the US from 1985 to 2005

The source on the numbers used to create this graph is credited to a study performed by the FBI.  Now this is a pretty massive decrease in violent crime, and I’m proud of my country—but it’s pretty unmistakeable to watch that as video games have gotten more violent and more realistic, violent crime in the country has decreased.

For context, here’s Wikipedia’s list of video games released in 1991, the highest point on this graph.  This is the year that brought us such incredibly violent games as Bomberman 2Bill & Ted’s Excellent Game Boy Adventure, and Duke Nukem—not the one with the strippers, the original, in which Duke battles the nefarious Dr. Proton, and then retires to his home to watch Oprah.  (Look it up, I’m not kidding.)

Here’s some gameplay footage from Fatal Fury: King of Fighters, one of the more violent games I could find on that list:

And a screenshot from the 1991 Amiga game Extreme Violence, to prove the point:

That IS pretty extreme.

Here, meanwhile, is the list of video games released in 2005.  This list includes such gems as Call of Duty 2, Crime Life: Gang Wars, and Viet Cong 2.  Just to compare, here’s the video trailer for Battlefield 2: Modern Combat, which also came out that year:

I think it’s pretty easy to follow the line I’m drawing here.  From 1991 to 2005, the amount of violence in games, as well as the visceral realism of that violence, has increased dramatically—and violent crime in the US has decreased just as dramatically.  Case closed.  As my brother pointed out in his own eloquent blog, Playing Columbine, “Small scale cause-and-effect studies don’t do much for your cause when correlational evidence is stacked so high against you.”

Edit: Due to a misunderstanding, credit was not given—the first person to link this video to me was Brian Rubinow, who maintains The Select Button.  Credit where credit is due: Sorry Brian!

Fairness vs. Justice

My aunt, Ann Monroe, is a writer who focuses on sustainable agriculture and ecology, especially how they relate to economics and to food (her website is at http://www.annmonroe.com).  I follow her on Twitter, and I noticed a post she put up today:

RT @gfriend: Is Dobbs losing it? RT @grist: RT @huffingtonpost Lou Dobbs freaks over 1 day/wk of vegie school lunches http://bit.ly/3Lctsd

The post is here: http://twitter.com/ann_monroe/status/5041257805.  I encourage you to read the linked article before you continue.

The article is a short read, but the gist of it is this: there was a CNN segment on Monday Night on the “Meatless Mondays” program that the Baltimore city school district has implemented—the students are being served a vegetarian lunch one day a week.  CNN noted that “…they found no parents who objected to the policy”, but then went on to describe an opposing viewpoint—offered by the American Meat Institute.  The AMI expressed concern that “students are being served up an unhealthy dose of indoctrination”, and that students (and their parents) were being deprived of “choice”.  At the end of the segment, Lou Dobbs apparently described the situation as “a real political storm in the making.”

I would like echo the Huffington Post’s reaction here, and say: …really?

This is an egregious example, of course, but it’s something that happens all the time in American media, and by extension in American culture: Fairness is being substituted for Justice.  CNN is determined to remain a fair, and unbiased news source, and what that means (apparently) is giving equal time to both sides of an issue.  Media outlets don’t make value judgments—they show you the facts, and then “let you decide”.

The trouble is that fairness is not justice.  The story that is receiving coverage here is not a debate.  One of the sides represented is a group of teachers and parents who want their kids to have a vegetarian meal once a week.  After all, it’s a good idea to encourage vegetable-eating habits at a young age—my wife often laments the fact that her family didn’t eat right when they were kids, since if they did it might be easier to eat healthy today.  The other side is a multi-million dollar lobbying organization, with a vested financial interest in the continued sale of meat products.  One side is interest in the health of children, the other side is interested in increasing its own profits.  This isn’t a “2 sides to every argument” kind of debate.  Or perhaps it is—and those sides are “Good” and “Evil”.

Attention media outlets: You don’t have to offer equal time to everyone.  The axiom “There are two sides to every story” is false.  Two is an arbitrary number.  Give us the number of sides to the story that there legitimately are—however many that may be.  This may require you to make a value judgment.  So be it.  Value judgments, from time to time, are your responsibility as a journalist.

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